Tree of Savior Patch Notes

Tree of Savior Patch Notes – 29th Sept

29th September – Yay it is Monday again when IMC Games releases TOS patch notes. This time we get a long list of updates and bug fixes. To read the full list of patch notes from 10th Sept to 29rd Sept, please visit our Tree of Savior Wiki. Continue reading for today’s patch notes. Please contact us via the Facebook Page if you want to contribute by translating Korean documents into English.

– Hyohyeon Jeong

29th September Patch Notes


  1. Increased Swordsman guard success rate
  2. Changed Archer skills to deal damage dependent on monster size
    e.g. deal higher damage to medium monsters but deal lower damage to small and large sized monsters
  3. Reduced archer wide-range (AoE) skill
  4. Modified Dievdirby skill
  5. Reduced STR stats of 부베투사 건틀릿 (a kind of Gauntlets)
  6. Doubled the Global Shout characters limit
  7. Added level restrictions to highly rating equipment
  8. Changed issue with monsters cannot get close to Wizard and Archer
    e.g. Wizard and Archer can move backwards when attacking monsters
  9. Changed so that nearby monsters also get aggroed when a monster is in battle with Archer
  10. Decreased experienced gained when a character kills a monster with lower level then them
  11. Splash damage reduction is applied to small monsters (?)
  12. Balanced Pyromancer skill
  13. Swordsman (possibly Highlander) charging Skills will not be cancelled
  14. When an item is dropped, the item ownership belongs to the player (who killed the monster) for 1 minute. Item will disappear after 2 minutes
  15. Reduced experience for field Boss
  16. Changed stamina to affect maximum weight
  17. Revised Sadhu Fluid Explosion skill animation timing
  18. Revised item comparison tooltips
  19. Added some monsters and skill sounds
  20. Changed the textures of some characters and monsters
  21. Modified chat bubble UI
  22. Modified 덴옵틱 boss monster’s protective skills to increase layer by layer (?)

Bug Fixes

  1. Fixed Swordsman unable to progress first job quest
  2. Fixed a bug where you can jump while being knocked down
  3. Fixed UI bug where every skills were shown
  4. Fixed a bug where 호그마 전투대장’s (Battle Bear Captain?) texture was not appearing
  5. Fixed player cannot craft item if there are more than 5 ingredients
  6. Revised Area of Effect skills of 미션 포아타 보스 boss
  7. Revised buff skills of 클래스몰 보스 몬스터의 boss
  8. Fixed issue with market tooltip displaying 0 figure for Attack and Defense

*Native translations will be up when we say so in our Facebook page.

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