SyKim presents four more classes today. Highlander, Dievdirbys, Ranger, Oracle. Read the summary below.
- Developer may add tents for players to warm their in-game characters.
- The idea of throwing torches at enemies were presented but developers took the feature out of the game.
- Squire can repair items out of town at a cheaper price. Depending on skill level, items’ stats may exceed original stats.
- If peltasta do not pick up its armor after being thrown for a period of time the armor will disappear.
- Bashing or thrusting are two different methods to use a sword.
- When pardoner opens a shop, he can stay in the game even after logged out. Same goes to Alchemist when crafting an item.
- The color of a summoned monster is always be black.
The original boss monster is shown on the left. The devil summoned by Sorcerer using the boss monster’s card is shown on the right. - Boss monster card will not dissipate when a Sorcerer summons it from the “Grimoire”.
- Summoning boss monsters consumes SP and stamina.
- Rogue is an Archer type class that can hide under the ground.
It looks like a normal wood keg, but a Scout is hiding in it. Scout can move wood keg using its toes while hiding inside. - Scout is a stronger Archer class.
- Corsair is a swordsman class who uses both hand weapons repetitively in battles.
- Party EXP sharing method can be set by the leader: Shared equally or shared based on players’ contribution.
- An Item Potential is depleted by 1 whenever it succeeds an enhancement. Don’t enhance your item when Potential falls to 1. You may lose your item.
- New classes introduction: Highlander, Dievdirbys, Ranger, Oracle



